Rowley Public Library

Inside video games, by Meg Marquardt ; content consultant, David Culyba, Assistant Teaching Professor, Carnegie Mellon University

Label
Inside video games, by Meg Marquardt ; content consultant, David Culyba, Assistant Teaching Professor, Carnegie Mellon University
Language
eng
Bibliography note
Includes bibliographical references (page 47) and index
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Inside video games
Nature of contents
bibliography
Oclc number
1088411315
Responsibility statement
by Meg Marquardt ; content consultant, David Culyba, Assistant Teaching Professor, Carnegie Mellon University
Series statement
Inside technology
Summary
Introduces video game technology, describing the very first games with poor graphics, the types of platforms and hardware used for different games, and how improvements in hardware and software have made games more realistic
Target audience
juvenile
Classification
Content
Mapped to

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